Puzzle Statue

There are few things more certain to distract a party of dungeon plunderers than a strategically placed statue.  A statue pointing to something with a sword, on a half-circle dais, and holding a glowing blue lantern?  That’s like crack for adventurers.  There’s got to be some treasure or a secret door around here somewhere, or maybe the thing comes to life when you least expect it.

This is one of Reaper’s Bones 28mm miniatures, but it makes for a great towering statue in 15mm.  The hard plastic sword is a little bent, so at some point I will have to decide if that’s true of the statue, and if it is bent for a reason.  I’m really pleased with the way the glow from the lantern turned out.  It’s juuust subtle enough.

So far this brings the list of dungeon rooms with something interesting up to eight.  That includes:

  • Wizard library
  • Wizard laboratory
  • Bunkroom
  • Dining Hall
  • Mystic Garden
  • Hall of the Blood Columns
  • The Well
  • The Statue

Factor in the standard “half rooms empty” given in God’s Own Version of D&D, and that’s one pretty good level for Castle Meatgrinder done right there.

Right now I’m working on a second half-level to provide for pits, water filled rooms, and even a balcony overlooking lower level rooms.  Stay tuned.