A Giant Update

Light on the texts, but heavy on the heavies, here’s how Splintered Light’s hill giants stack up against a typical (Ral Partha Europe) figure.

I like this size.  Big enough to be a threat, but not comically so.  And the animal skin and skull necklace, and the weird proportionality of their limbs, make these two a much better representation of the fantastic than just using a 28mm figure.  (Which I’ve done, but never really liked the look of.)
No idea the size difference between these and the other giant-kin on offer, though.  I never really liked the breakdown in giants in traditional D&D.  It always felt a little artificial to me.
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