Full Table Look-See

For 10mm miniatures, nine square feet of table space is more than enough room for battle.  With a standard six inch move for the fast figures it’ll take six full turns to cross the table, not counting detours to avoid terrain. To keep the colors as consistent as possible,...

10mm Hills – Literally

These hills are 10mm tall – just enough to block line of sight for all but the biggest miniatures.  Rules-wise they block sight for everyone, but this way they’ll fit into the one box. They are built of two layers of 5mm foamcore glued together and carved to suit....

Quick Project

Banged out a quick terrain piece for the alien world last night.  The colonists need some excuse to move into the neighborhood, and this mining outpost gives it to them. Lot of blank (advertising space on the front of this piece.  Might fill that up with a printed sign...

Strange New Worlds

You can find a lot of places covered in red dirt on this old blue marble on which we live, so red dirt alone is not enough to convey the idea of an alien world.  For that you need aliens, and not just alien animals.  Alien plants go a...

Give Me Land, Lots of Land…

…Preferably mineral rich land on an uninhabited planet.  If you can’t have that, the ‘mineral rich’ is more important than the ‘unihabited’.  At least for rapacious human colonists.  To that end I picked up more 12-inch square boards to build a modular terrain setup for some tabletop sci-fi action. ...

Sci-fi Terrain Boards

With all that rule nonsense out of the way, we can talk about the other fun stuff like figures and terrain. As always, I’m looking to keep it cheap and contained in a single “under the bed” style plastic tub.  That means 10mm figures, found items, and terrain boards.  For father’s...

Borderwilds AAR and The Dungeon First Foray

When we last left our heroes, they had successfully ambushed a small rat-thing outpost.  The group split up, half to return a badly wounded hench-halfling to his home, half to clear the rat-thing warren.  So five brave heroes (sans artillery – if first level wizards can be classified as...

Skirmish – What’s Out

So now that you’ve seen what’s in the game, what about what’s out?  As usual, we’re gonna go right back to the start before we answer that question.  First we need to talk about what exactly we’re going here.  Every miniature war game rule set abstracts a whole host...

Small Scale Skirmish Rules – What’s In

As promised, the rules for my next big mini-project. Tentatively titled 6-4-6-Skirmish, these are the rules I’ve worked up for quick and easy battles between aliens, colonists, and the marines who protect them.  These are for battles that are small scale in every sense of the word: the scale...

Story Time!

Dungeons and Dragons was my gateway drug, not to Satanism and real magic, but to miniature wargaming.  We collected a box full of Ral Partha figures for our characters and the monsters they fought, painted them to a low standard, and then never bothered with a protective coating.  Today...