A Meeting in the Vendee

Jeopardy Junction doesn’t produce big campaigns, it’s really scaled for about a company on either side, but you can pack a whole lot of wargaming into that volume.

In my case, a clash between revolutionaries and royalists in the west of france, the campaign kicks off with a simple meeting engagement. Line them up in a fight as a classic kind of battle, but it really changes when it’s part of a campaign. It sets the tone for the rest of the campaign, telling you who’s going to be on the offensive and who’s going to be on the defensive, and with the added incentive to preserve your forces? It’s a very different game.

I’m not telling you anything you don’t know, so let me tell you the beauty of Jeopardy Junction is that these quirky maps run the gamut of terrain.  This might be the first time I’ve ever put every building I own on the table at the same time, and it looks great.

The book itself doesn’t have a whole lot for experienced wargamers, and you can see all of the maps right there on the cover of the book. At $11, it’s really either a collectible item or a way to say thank you to the author for doing the work of drawing these maps.

In this case, I’m using Rebels and Patriots for the shooty fighty part of the campaign. This one allows you to feel a full army with three detachments, only one of which is on the table at any given time.  That gives you a whopping 72AP to play with, and you can either take advantage of some redundancies to limit the figures on the table or just use casualties from one flight as reinforcements for the next, cycling them through. I did a mix of both, but whatever. It’s a great combo. You should give it a shot.

Leave a Reply

Proudly powered by WordPress | Theme: Nomad Blog by Crimson Themes.