Category: D&D

Tyranny of Dragons, Session 14 – Carnath Roadhouse

After a brief rest amid the splendors of Waterdeep, our plucky band of heroes found themselves heading north once more, once again disguised as humble guards protecting Dragon Cultists who were disguised as a humble road construction crew.  The Lords of Waterdeep had set out to repair the long...

Tyranny of Dragons, Session 13 – The City of Splendours

Again, this is a summary of a session in which your humble blogger did not participate.  For those following the story, these notes are cribbed from those of the DM. The chapter begins deep within the heart of the great northern city of Waterdeep. The party was residing at...

Tyranny of Dragons, Session 12 – Chaotic Absent

Full disclosure:  Gaming and posting has taken a back seat over the last few months due to boring work issues.  The following recap is based off of the incomplete notes and recollections of the rest of the party, but mostly from a recap provided by our long-suffering and under-appreciated...

Session 11 – Beneath Malvern Manor

When last we left our band of plucky heroes they had descended below the depths of Malvern Manor in an attempt to locate a powerful artifact.  At last, a second dungeon to warm the cockles of this old gamer’s heart. Yolo and Gilgamesh elected to sit out the initial...

Session 10 – Spider Manor

Having been hired by the shining hero, Captain Von Der Fule of Candlekeep to investigate the missing wizard brothers, Mordecai and Lucius Malvern, the party finds itself on a slight rise overlooking Malvern Manor.  But something is amiss!  Ain’t it always? Three sides of the manor are covered in...

Session 9 – The New Guy

Two days after the slaad attack and assassination attempt, the caravan is startled by the approach of a half orc paladin astride a mighty charger.  Mordred, his name, a paladin in service to the Church of Torm, his profession.  He immediately approaches Aramis, the party’s cleric and fellow servant of...

Session 8 – Slaad Clown Faces, Part Two

Way behind on these write-ups.  Time is tight, and given the choice between actual gaming and talking about gaming on the internet, I’ll take the former over the latter any day.  What do you think I am, some sort of RPG.net degenerate? When last we left our plucky heroes,...

A Note on Random Dungeons

Long time internet based D&D dungeon designers know all about Dyson Logos and his brilliant series of dungeon geomorphs.  They also know about Dave Millar’s amazing contribution to our little hobby, Dave’s Mapper, which builds a random dungeon using geomorphs created in Dyson’s style.  The Mapper has geomorphs created by...

D&D, The Teen Paradigm

My now fifteen year old son showed me the notes that he’s drafting for the D&D campaign he is running for his friends.  It’s an interesting glimpse into one creative solution designed by a player who has played the game for years, but has never cracked open a module....

Sneak Peek at a New Series: Treasure Maps!

After three long years, the mini-Megadungeon in finally complete.  That means it is time for a new series.  This time we’re going in the complete opposite direction: short scalable adventures that you can drop into just about any campaign*.  The kicker here is that, in addition to the standard...