In a previous essay, I argued that the BROSR’s most important evolution has been its […]
The Evolution of Better RPG Play
One of the big stumbling blocks to implementing the BROSR methods of better RPG play […]
Scary Games Are Scary
Modern adventure gamers have been conditioned to treat risk as a theme, not a mechanic. […]
Booker BDubs Beats Them All
For a hobby that has existed for half a century, the discovery – or invention […]
The Chainmail Question
Chainmail spent forty years languishing in the wilds. Everybody knew it was there, they all […]
Towards A Healthier Approach to RPGs
Discovering new ideas is hard, but have you ever tried accepting them? It’s a strange […]
Rule Zero Ain’t What You Think It Is
Rule of Thule points out: “In the realm of RPG discussion, it is evident that […]
Innovation and TTRPGs
The tabletop RPG hobby is going through one of its regular periods of fractionalization. These […]
Screwtape: The RPG
In my last post we looked at how the erstwhile “children’s movie” Rango provides lessons that […]
Folk Bullets – So Many Bullets
One of the more fascinating developments in mainstream RPG discussion over the past two years […]
