All right to make this work, I tried a bluish undertone for the ‘skin’ portions of the figure, and a yellowish undertone for the armor. In retrospect, those would have looked better reversed. This guy looks more like a blue dragon to me.
Once again, the shield served as a way to provide an additional splash of color. No idea what the player wanted for the shield, but a nice tribal dragon emblem seemed appropriate.
That weird looking axe is an artifact of an ill conceived weapon swap. The character wields a big old axe, and the figure comes with a couple of sword options and a mace option. I stole an axe from a dwarf (see tomorrow’s post), and tacked it onto the swords’ dragon wing hilt. It’s bulky, but it seems to work.