Any trap good enough to scare Indiana Jones is good enough for Castle Meatgrinder. Obviously, […]
D&D As Wargame
Oh, Cirsova, I wish I knew how to quit you. My RPG style has been […]
Warren is In the House
Castalia House, that is. This week over at the indy publisher’s blog, soon to be […]
Caution!
The Amazon stork finally delivered my latest rules baby, and I couldn’t be a prouder […]
Black Ops: Octopod Escape
In a Black Ops battle featuring two newly painted forces, a small Octopod task […]
The Podcast We’ve Been Waiting For
If you’re one of those poor bastards that grinds through a long commute on a […]
Towards a Unified Theory of Wargaming Complexity
Put on your thinking man’s cap, because today we’re talking math. Earlier this week, Delta […]
One Hour Wargames: Further Thoughts
With multiple games of Neil Thomas’ One Hour Wargames under the belt, it’s time to […]
Shrodinger’s To Hit Roll
Continuing on from yesterday’s discussion on suppressing fire in Black Ops, but the same sort […]
Shooting Around Corners in Black Ops
When somebody uses suppression fire at my table, they always announce it like this. Osprey’s Black […]
