Captain’s Log: Need More Help

Captain Cardinal’s first mate, Burly Jim, returns to camp after a one week expedition to find and retrieve the Three Princesses.  He spoke to them yesterday.  Unfortunately, he reports that they have a strong and well-defended cave complex in the cliffs a few miles through the woods to the...

Laserburn: It’s Not That Hard

Welcome, dear reader, to another edition of “Setting the Record Straight.” I’m your host, Mr. Wargaming, and today we’re talking about 1980’s classic sci-fi skirmish rules, Laserburn. A false narrative has sprung up among those who discuss the game in the current era.  Today, most designers and players pursue that...

It’s Funny How AD&D Looks Broken When You Do it Wrong

This guy grapples a ghast…wrong.  People pay him money for this. It’s cute. Every table that plays with AD&D’s unarmed combat system goes through the same process first lampooned in the early issues of Jolly Blackburn’s Hackmaster comics. You hire sumo wrestlers to grapple for you, your pro-wrestler wizard...

Deployment Variation

In scenario #10 of the Bladestorm core set, called Iron Legacy, for reasons that aren’t fully explained, nine humans attempt to raid a cave and are ambushed in turn by four sea trolls. The deployment for this scenario is a hidden gem that should see a lot more use.  The humans...

Eye Candy Wednesday

We do still put miniatures on the table around these parts. It’s been mostly pen and paper on the blog, but the little heroic men have been marching off to tiny little wars in the House of Wargaming. By way of make-up post, how about a few spoiler-free shots?...

Three Princesses: First Dungeon

We’re over 2,500 words into this session report, that’s how much you can accomplish in a single session with old school D&D.  Our three heroines were slated for the marriage duty, but fate had other plans.  Their ship was blown a thousand miles off-course, to wash up on the...

Three Princesses: Captain(s) Jack

In the interests of adding some factional play to the un-named island campaign featuring three lovely young ladies, I’ve asked a million of my closest friends to run the troubled character of Captain Jack Cardinal. He’s the guy charged with bringing the Three Princesses back to civilization and he...

Three Princesses: Off the Beach

With the firsday’s business of survival done, Captain Jack Cardinal sets watch and orders his men to rest.  To his three charges, princesses of the southern kingdoms, he admonishes caution. It doesn’t work. Shipwrecked on a mysterious island a thousand miles outside the known trade routes, our players have...

News You Can Use: Hex Stuff

At some point somebody is going to ask where they can get a copy of this AD&D inspired hex-clearing and domain building blank canvas. So here it is: I’ll have a video up on my channel showing how I used this to organize the exploration and hex-clearing portion of...

Three Princesses: The Beginning

His Imperial Majesty, desperately clinging to the tatters of a failing reign, hits upon the time-honored solution to the “barbarian problem” of marriage as a stop gap.  He orders three princesses of minor southern subject kingdoms to sail off and marry the sons of the smelly bearded boat guys...