Category: D&D

Enter the BROSR Matrix

Let’s walk back some of the derision that I heaped on Matrix Games last week, shall we? I’ve been reading up on the subject because somebody smarter than me recommended them.  Also, they look like a style of gaming that has something to offer the #BROSR in the way...

The Mouse Is Roaring

It just keeps happening! The #BROSR: Giving you tomorrow’s D&D headlines…today! Several months ago, friend of the blog Mike DiBaggio interviewed friend of the blog Rick Stump on YouTube to discuss the latter’s 42-year old AD&D campaign.  It’s a great interview.  So great I’m posting it here for your...

Experimental Wargaming

Today things fell into place for an interesting wargaming experiment. SPOILER ALERT FOR THE ONGOING CAMPAIGN! For those of you not playing along at home, Mondays we post an update to a Chainmail campaign in which the Broman Empire seeks to reclaim a powerful artifact from a tomb located...

Thar’s Doin’s Afoot

The #Trollopulous MegaVerse is the most interesting thing to happen to D&D in decades. Those glorious edgelording bastards in the #BROSR found a way to reinvigorate a hobby that had plateaued and they did it by taking a game everyone owns but doesn’t play and, for the first time...

Clash of Arms and Tusks

The Broman Empire, fresh off a victory in the Pink Phantom Hills, turns its attention to the east, where its diversionary force encounters the lead elements of the Orkish Khan somewhere in the depths of the Whitehart Woods. You can follow along here, and if you would like to...

Cartography In Brief: The Broman Empire

…and points farther north. For those of you playing along at home, here is my blank map of the Brohome Empire and the northern bad lands adjacent to the last best hope for mankind. We’ve just published the first army movements over at the Joy of Wargaming, and next...

On D&D: The Humility of the Truly Talented Tenth

There are two kinds of smart fellers in this world. Maybe more.  For the sake of today’s analysis of the culture of D&D, let’s lump the smart fellers into two groups, anyway. The first group contains the smart fellers who know they are smart, who make being smart their...

This Is Huge – Gamechanging

The full ramifications of this little fact have yet to be explored. Probably because the bulk of the D&D crowd plays linear, story-line chasing, games that think too small to include such concepts as player-created megadungeons. In Brian’s case, the dwarven faction is mining in the hopes of finding...

On Chainmail: The Play Is the Thing

Chainmail: Rules for Medieval Warfare really isn’t that hard. It has an undeserved reputation for being byzantine and difficult to parse and put into practice.  A reputation that, now that I have a dozen games under my belt, makes a lot more sense. Chainmail is a game written to be...

Gathering No Moss

Huge events keep grinding away out there in clown world, but your humble host has too much work to pay more than passing attention to it. Feels good, man. Taking Jordan “Ciderman” Peterson’s advice, I’ve spent the bulk of my free time completely renovating my bedroom.  If you want...