The Two Kinds of Twitter D&D
Here is a handy scientific reference chart, to help you track which one you encounter in the wild:...
Modernist D&D
For those new to the site, “Modernist” is not a compliment. Every new D&D book that hits the stores looks like this to me: Hence my retreat into the world of miniature wargaming. If you build your own, they can’t take it from you....
Thumb’s Up: The Vast of Night
This was pretty good. It’s a slow-burn mystery set in small-town New Mexico way back in the lost golden age of the 1950s. The plot revolves around a technically literate high-school girl – one who feels organically smart rather than performatively so because screw you manbabies – and a...
New Project – For the Wargamers
For those of you interested in the hobbyist portion of this blog, allow me to point you to the thing that has been keeping me too busy to throw write-ups on gaming thoughts onto this page: The Joy Of Wargaming. With new videos up every other day, it’s been...
Secrets of Blackmoor: The Movie
One for the wargames, oddly enough. The birth of Dungeons and Dragons is a strange and fascinating story of how creatives can draw forth order from the froth of chaos. I went into this film expecting a lot of defensive snark about how Gary Gygax was a Johnny-come-lately who...
Rogue Planet
For you wargamer types, I’ve posted a Rogue Planet battle report over at War In A Box, the place where I stash my other hobby interests. It’s the start of what I hope will prove to be a short mini-campaign I’m running for my daughter. I am not planning to...
Virtue Signal – First Looks
Welp. We played it. The $40,000 poke in the eye of the sniveling schoolmarms of modern society. It’s okay. It’s a coalition building card game reminiscent of SJ Games’ Illuminati. You play NPC cards off your special character card in the hopes of building a 15-member gang of influencers....
Quarantining Alone – The Wargamening
All this extra time on my hands freed up by the lack of a commute bought me a chance to play a round of this solo wargame by Command Decision Games. It’s a card-driven event game combined with a hidden objective search that plays mighty smooth. There aren’t a...
A Strange Case of D&D
Or…a funny thing happened on the way to the dungeon. After nearly forty years of tabletop gaming, it can get a little hard to recapture the fresh weirdness of Gygaxian fantasy. Particularly true in this day and age when the majority of D&D creatives believe that the height of...
Secrets of Secrets of the Nethercity
It’s time to break the seals and talks bout why you should run your D&D crew through Autarch’s Nethercity. But first we need to tuck all the sensitive and classified data behind the fold. Don’t click next unless you want to have the Secrets revealed through antiseptic blogging rather...