In scenario #10 of the Bladestorm core set, called Iron Legacy, for reasons that aren’t fully explained, […]
Eye Candy Wednesday
We do still put miniatures on the table around these parts. It’s been mostly pen […]
Three Princesses: First Dungeon
We’re over 2,500 words into this session report, that’s how much you can accomplish in […]
Three Princesses: Captain(s) Jack
In the interests of adding some factional play to the un-named island campaign featuring three […]
Three Princesses: Off the Beach
With the firsday’s business of survival done, Captain Jack Cardinal sets watch and orders his […]
News You Can Use: Hex Stuff
At some point somebody is going to ask where they can get a copy of […]
Demonlord: Punching Above Weightclass
Demonlord is one of those pocket games that punches above its weight. Like GEV and […]
Three Princesses: The Beginning
His Imperial Majesty, desperately clinging to the tatters of a failing reign, hits upon the […]
Pen and Paper Wargaming: Battle Resolution
My Hellfire campaign to build a kingdom from the tattered scraps on the edge of […]
Hellfire 2952: Kingdom Come Apart
The Decapolis survived another year without the aid of the Imperial Navy, but the situation […]
