Category: rules

Clash of Arms and Tusks

The Broman Empire, fresh off a victory in the Pink Phantom Hills, turns its attention to the east, where its diversionary force encounters the lead elements of the Orkish Khan somewhere in the depths of the Whitehart Woods. You can follow along here, and if you would like to...

Chainmail and Dragon Rampant: Two Great Tastes

A commenter over at The Joy of Wargaming asked which ruleset is better, Chainmail or Dragon Rampant.  There is no easy answer to that question, but there is a great blog post of an answer. The two titles are both fantasy mass-battle games, but they do very different things and serve...

Cartography In Brief: The Broman Empire

…and points farther north. For those of you playing along at home, here is my blank map of the Brohome Empire and the northern bad lands adjacent to the last best hope for mankind. We’ve just published the first army movements over at the Joy of Wargaming, and next...

The Army of the West

It took about seventy-five dollars and a month of painting, but I now have one full army ready to go for Dragon Rampant.  Naturally enough, as a human army ripped from the tapestries of 13th century Europe, this force could stand in good stead as a Lion Rampant army as well,...

On Chainmail: The Play Is the Thing

Chainmail: Rules for Medieval Warfare really isn’t that hard. It has an undeserved reputation for being byzantine and difficult to parse and put into practice.  A reputation that, now that I have a dozen games under my belt, makes a lot more sense. Chainmail is a game written to be...

A Few Initial Thoughts on ‘A Fistful of Lead’

I like it. Late last year I finally got around to ordering a couple of titles from the Wiley Games lineup. Having missed out on the hardback omnibus fantasy project, and curious about how Jay Wiley handles procedural, by which I mean random table generated, dungeon generation, my first...

Chainmail Quick Reference Sheet

If ever there was a wargame that cried out for a quick reference sheet, Chainmail is it.  Find yourself a girl that looks at you like Gary Gygax looked at unique subsystems, fren. And yet, after literal minutes of searching, I couldn’t find hide nor hair of a QRS...

Black Ops: Trouble With the Guards

One thing about “Black Ops” that still gives me pause is the concept of ‘raising the alarm’.  In one sense the game has dual-states; either the defenders are unaware of intruders or they are not.  Unless individuals become aware, and then the question arises of what it takes to...

GADD About Miniature Wargames

Hi, everyone.  My name is Jon, and I suffer from Gamer ADD. Well, not so much ‘suffer from’, as ‘revel in’. How can you not, when we have the pleasure of being born in the right time and at the right place to enjoy this late-stage golden-age of the...

The Littlest Big Igloo

Back in the day, at the height of the Cold War, cloak and dagger battles were deadly earnest affairs, with only the rare example of a Get Smart to lighten the mood.  Today is no different, with the added frisson of a clandestine asymmetric war waged by entrenched forces...