Category: rules

A Few Initial Thoughts on ‘A Fistful of Lead’

I like it. Late last year I finally got around to ordering a couple of titles from the Wiley Games lineup. Having missed out on the hardback omnibus fantasy project, and curious about how Jay Wiley handles procedural, by which I mean random table generated, dungeon generation, my first...

Chainmail Quick Reference Sheet

If ever there was a wargame that cried out for a quick reference sheet, Chainmail is it.  Find yourself a girl that looks at you like Gary Gygax looked at unique subsystems, fren. And yet, after literal minutes of searching, I couldn’t find hide nor hair of a QRS...

Black Ops: Trouble With the Guards

One thing about “Black Ops” that still gives me pause is the concept of ‘raising the alarm’.  In one sense the game has dual-states; either the defenders are unaware of intruders or they are not.  Unless individuals become aware, and then the question arises of what it takes to...

GADD About Miniature Wargames

Hi, everyone.  My name is Jon, and I suffer from Gamer ADD. Well, not so much ‘suffer from’, as ‘revel in’. How can you not, when we have the pleasure of being born in the right time and at the right place to enjoy this late-stage golden-age of the...

The Littlest Big Igloo

Back in the day, at the height of the Cold War, cloak and dagger battles were deadly earnest affairs, with only the rare example of a Get Smart to lighten the mood.  Today is no different, with the added frisson of a clandestine asymmetric war waged by entrenched forces...

Clever Scenario Design

Wargaming videos make a fine soundtrack for painting sessions, and every once in a while you stumble across a bit of genius you can’t wait to steal.  This wonderful battle report from House of Hengist Comics Wargaming Channel struck me as a novel sort of game, and one of...

Gaslands – A Few Thoughts On City Streets

 My Gaslands set up is a little unusual in that all my fights take place on the streets of Midville, USA. This leads to two big differences between the games shown on The Joy of Wargaming and most other videos – two differences that largely balance each other out. ...

It Begins

Remember when I said the following? [W]hen a critical mass of people adopt [the lost art of Gygaxian campaign play] for their own table, you can expect a deluge of smart-boy posts from the Usual Crowds staking a claim to have “always known” about the glories of real-time and...

Nightwatch: The Airom Reconquista

Oh, those lovable, roly-poly weirdo beardo dwarves.  Always delving too deep.  That’s what the ladies say about them, anyway.  Over on The Channel we kicked off a second campaign of Patrick Todoroff’s “Nightwatch” with an easy mission to cleanse the desert of the plague of nasties that have been,...

Who Cares What Non-Wargamers Think About Wargaming?

Karwansaray Publishing recently dropped a link to a low effort “scientific study” that used data collected by said publisher to reveal some surprising things about wargamers.  Did you know competitive people prefer competition games, and cooperative people prefer collaborative games?  You might have thought this, but thanks to the...