Category: rules

Hawaiians Rise Up

Looking to give Tribal a shot, and scratch pre-contact Hawaiian warfare off the bucket list. These fellas are 15mm, and ordered from Eureka Miniatures.  They are clean sculpts, perfectly proportioned, and near as I can tell, historically accurate. The figures are looking good but I don’t have enough of...

Nightwatch – Spawn Matrix

 Nightwatch: Terror and Treasure in the Dark Corners of the World has proven to be a delightful little solo wargame that has kept your host occupied for hours.  Almost four of them so far, and I’m finally starting to get the hang of all the basic rules.  One thing that...

Nightwatch – Revised Character Sheet

 After playing through four games of “Nightwatch: Terror and Treasure in the Dark Corners of the World“, I’ve found the character sheets needed a little tweaking. This should be enough to carry your Guildsmen through the full Long Hunt.  It has more room for the notes that you most...

Nightwatch: The Solo Wargame

  This is a game about killing monsters. All kinds, anywhere, any time. So speaketh Patrick Todoroff, the scribe behind Nightwatch.   This little gem of a wargame is a solo wargame that features a fairly simple core mechanic upon which you can bolt all kinds of weird and wonderful special...

Nightwatch Roster Sheet

  My first Nightwatch. Since nobody else is going to do it, allow me.  If you’re ready to play Nightwatch, a solo fantasy skirmish game by Stalker7, then you’re going to want to use a more compact and efficient character sheet than those in the book.  They are fine.  They...

Nightwatch: The Solo Campaign

So I ordered a copy of this based on the recommendation of a viewer over on the channel, Justo Perez, and it’s been a real struggle to read. Not because of what’s in it, but because life is hammering away at me with reckless abandon.  Not sure why, but...

Rogue Stars – Gauntlet

 When old Andrea Sfiligoi tells you that a game is built for four to six models, he means it! Tried running a gauntlet style run of five figs through a field controlled by ten figs, and it took a long time.  Each character in Rogue Stars, is characterized by...

John Lambshead’s One-Hour Skirmish Wargames

If these games take a full hour, it’ll be a surprise. In this slim tomb, a full and more detailed review will follow over at the Joy of Wargaming later this month, Mr. Lambshead presents a bare-bones skirmish system suitable for 12-30 miniatures.  Mr. Lambshead takes that system and...

On the Table at 2mm

With the painting out of the way, let’s take a look at what 2mm figures look like on the table. But first, here is a side-by-side shot of the Great Traffic Light Alliance, with British on top and Austrian in the middle and Russians on the bottom row. Any...

What Are The Odds

 Prolific YouTube commenter Andrew Beasely had a great question on my solo play of Osprey’s En Garde! To bring you up to speed: in this game each melee figure gets to enact a set number of ploys.  Better fighters get more options.  The players each take a number of...