A Note on Random Dungeons

Long time internet based D&D dungeon designers know all about Dyson Logos and his brilliant series of dungeon geomorphs.  They also know about Dave Millar’s amazing contribution to our little hobby, Dave’s Mapper, which builds a random dungeon using geomorphs created in Dyson’s style.  The Mapper has geomorphs created by...

Linear Features, Step One

Before we kick off the second matched army for Neil Thomas’ One Hour Wargames, let’s take a look at the roads and rivers.  Staples of wargame terrain, I’ve decided to give the old “acrylic caulk smeared flat and painted to suit” trick a shot.  After careful study of Neil...

Next Generation Gaming

My daughter crafted up a full terrain set for a wargame she tells me is based on the video game, Five Nights at Freddy’s. Here I thought all those crafty little things she’s been making based off of YouTube tutorials was for her Littlest Pet Shop toys.  Turns out...

Terrain Touch Up

Quick update on some simple terrain touch-ups.  My single terrain pieces looked flat, so I threw down some simple little clusters of bushes, and it helps bring them to life. Before After Before After...

End of the Undead

The Army of the Necromancer King is complete.  Long unlive the King. Click for the full glory of the Necromancer King’s Army. The One Hour Wargame rules require at most six units on the field.  Before each scenario, you roll to see what forces you have available.  For medieval...

Last Knight, In The Bushes…

It is (almost) done.  The undead army for use with Neil Thomas’ One Hour Wargames rules now has 10 full painted units and can take the field in any scenario.  The last two units of knights just need a protective coat and they can take to the box until...

Second Knights – Things Get Heavy

This second unit of knights for the Army of the Necromancer King is actually his elite mounted shock troops.  The heaviest horses, the best trained knights, and led by the fearsome Horned General, it will play a role in every battle fought by the evil forces of undeath. This...

One Hour Wargame Cheat Sheet

The two big downsides that I see with Neil Thomas’ One Hour Wargames are 1.) it requires hit tracking, and 2.) it isn’t one set of rules…well, it is one set of rules, but it’s reskinned for use with nine separate eras.  The great thing about these beefs is that...

One Hour Wargames Knights…ish

All this talk of D&D lately, nothing gets the creative juices flowing like an ongoing campaign.  But there’s a full box of Heroics and Ros medieval figures(and terrain!) sitting on my shelf, untouched until I get this undead army completely painted, based, and all boxed up.  I’ve been a...

D&D, The Teen Paradigm

My now fifteen year old son showed me the notes that he’s drafting for the D&D campaign he is running for his friends.  It’s an interesting glimpse into one creative solution designed by a player who has played the game for years, but has never cracked open a module....