Category: rules

Not the Flex You Think It Is

Continuing thoughts about Rule Zero and yesterday’s post about Theseus’ RPG. Item #1: If you only ever used a third of a game, have you ever really played the game?  You might have been playing something, but was it really the game you say it is?  How much of...

Rule Hero > Rule Zero

 The problem with Rule Zero: Is not that it isn’t true, it’s that it guards an army of lies. How many planks can you remove from AD&D before you’re not really playing AD&D any more? No one talks about this....

Chainmail’s 50th Anniversary – A Video

This makes for a good watch. A lovely little glimpse into the wargaming world of the midwest in the late 1960s. Out of this culture, and countless others littered across the anglosphers, was spun the tabletop RPG community. It’s a quick watch at just over 22 minutes, and includes...

Not Even Joking

Inspired by a deeply cogent comment left at “The Joy of Wargaming”:  Tabletop role playing games, properly played, ARE wargames. Let me take my troll face off and address your comment with more sincerity.  When RPGs branched out from the wargame hobby, they left a lot of money on...

Hawaiians Rise Up

Looking to give Tribal a shot, and scratch pre-contact Hawaiian warfare off the bucket list. These fellas are 15mm, and ordered from Eureka Miniatures.  They are clean sculpts, perfectly proportioned, and near as I can tell, historically accurate. The figures are looking good but I don’t have enough of...

Nightwatch – Spawn Matrix

 Nightwatch: Terror and Treasure in the Dark Corners of the World has proven to be a delightful little solo wargame that has kept your host occupied for hours.  Almost four of them so far, and I’m finally starting to get the hang of all the basic rules.  One thing that...

Nightwatch – Revised Character Sheet

 After playing through four games of “Nightwatch: Terror and Treasure in the Dark Corners of the World“, I’ve found the character sheets needed a little tweaking. This should be enough to carry your Guildsmen through the full Long Hunt.  It has more room for the notes that you most...

Nightwatch: The Solo Wargame

  This is a game about killing monsters. All kinds, anywhere, any time. So speaketh Patrick Todoroff, the scribe behind Nightwatch.   This little gem of a wargame is a solo wargame that features a fairly simple core mechanic upon which you can bolt all kinds of weird and wonderful special...

Nightwatch Roster Sheet

  My first Nightwatch. Since nobody else is going to do it, allow me.  If you’re ready to play Nightwatch, a solo fantasy skirmish game by Stalker7, then you’re going to want to use a more compact and efficient character sheet than those in the book.  They are fine.  They...

Nightwatch: The Solo Campaign

So I ordered a copy of this based on the recommendation of a viewer over on the channel, Justo Perez, and it’s been a real struggle to read. Not because of what’s in it, but because life is hammering away at me with reckless abandon.  Not sure why, but...