Category: rules

Shooting Around Corners in Black Ops

When somebody uses suppression fire at my table, they always announce it like this. Osprey’s Black Ops uses a card driven activation system.  It’s a randomized IGOUGO system broken up by held actions, orders, and suppression fire.  As can be imagined, suppressing fire is more likely to have an effect, but...

The Necromancer War, Chapter 3

When last we left the on-going saga of the Necromancer King’s attempt to add the Targar Empire to his domain, Lady Hotfor M’Motherson successfully routed a flanking force of the Necromancer King.  Seeing an opportunity to deliver a smashing blow to the dark lord’s forces, she quickly rounded up...

Black Ops, Trial Run

In northern corner, the crew of the G.S.S. Myconis, four hard charging Special Forces. Crew of the SS Myconis, from left to right, a specialist,heavy, trooper, and ace. In the southern corner, a dozen conscripts working for Hazmat Security, Inc. An ace, a heavy, and ten troopers. Since this was...

Actual Play – Barbarian Prince – Episode 1

If you haven’t seen it yet, Castalia House Publishing has a new blog feature called Wargame Wednesdays, for all of us hex-and-counter-philes.  The series has inspired me to push some cardboard around.  All of my kids love themselves some Awful Green Things, and we spent a summer tooling about with...

Black Ops, Around the Horn

Welcome to another clickbait article.  This one has a lot less weird tricks and local single moms and a lot more Black Ops.  With the rules out for less than a month, there aren’t a whole lot of actual play posts around the web just yet – I haven’t...

Black Ops Counter-Intuitiveness

Apparently I’m not the only one having a hard time wrapping his head around a couple of quirks of the Black Ops system.  Over on the Lead Adventure Forums asked a question that had bothered me on my first reading as well. In Black Ops your model stats are...

Black Ops: A Capsule Review

Is that what you call it when you write up a review of a game where you’ve only read the rules?  You’ll get a proper review after we’ve had a chance to take these bad boys for a test-drive. These rules are great.  in just about every sense they hit...

The First Necromancer War, a 6mm Wargame Campaign

The completion of the latest big box presents a first chance at playing Neil Thomas’ One Hour Wargames the right way – fully based and painted figures, full color terrain, and every option in the book available to both players.  To kick things off, and help us stay motivated...

One Hour Wargame Big Box – Complete!

Three and a half months early, the One Hour Wargame Big Box is complete.  Sort of*. The Rules as Written call for a maximum of three feet of road way.  One piece of bass wood from the local craft store gives you enough material to make a much more...

The Spirit is Willing, But Weak

Still not done with the medieval Big Box, and I have been a really good boy.  My New Year’s Resolution was to complete the Big Box before starting any new projects.  Until this week, I hadn’t purchased any figures or rule sets all year.  And then Osprey had to announce a...